Grant Cox looks into how to save memory when using 3DS Max. Read more
A Happy New Year from ArtasMedia!
Happy New Year! ArtasMedia wishes you a great 2015!Read more
Çatalhöyük – The Reconstructed House Part 2: Conclusions
The second part of our project modelling the reconstructed house at ÇatalhöyükRead more
3DS Max/Mental Ray: Participating Media (Parti Volume)
Grant Cox looks at what participating media is, and ways to use it in 3DS Max. Read more
Roundup: ArtasMedia at The Old English Flash-mob
Catching up with our involvement in the Old English Flash-mobRead more
ArtasMedia at the Old English Flashmob!
We hope to see you there! Read more
3DS Max/Vray/Mental Ray: Ambient Occlusion
Grant Cox looks at ambient occlusion, it’s history and how it can used in 3DS Max.Read more
Çatalhöyük – The Reconstructed House Part 1: Project Aims
A look into the first stages of modelling the reconstructed house at Çatalhöyük Read more
Protect your work, protect yourself, protect each other!
Grant Cox asks if enough is being done to stop the devaluation of archaeology and art. Read more

