The second part of our project modelling the reconstructed house at ÇatalhöyükRead more
Posts filed in: Blog
3DS Max/Mental Ray: Participating Media (Parti Volume)
Grant Cox looks at what participating media is, and ways to use it in 3DS Max. Read more
Roundup: ArtasMedia at The Old English Flash-mob
Catching up with our involvement in the Old English Flash-mobRead more
ArtasMedia at the Old English Flashmob!
We hope to see you there! Read more
3DS Max/Vray/Mental Ray: Ambient Occlusion
Grant Cox looks at ambient occlusion, it’s history and how it can used in 3DS Max.Read more

