Find out how the animals were made and rigged inside of 3DS Max!Read more
Posts tagged: #3DS Max
ArtasMedia at The Maritime Archaeology Graduate Symposium (MAGS) 2019
This Sunday we will be discussing CGI at the MAGS 2019 Conference! Read more
The Portus Project: The Making of the Port Murals
This video is a making of the Portus Murals project found here Client – The Portus Project/Professor Simon Keay/University of Southampton Funding – AHRC Partners – British School at Rome/Parco Archeologico di Ostia Antica CGI/Content– Grant Cox (ArtasMedia/CloudTour) Software – 3DS Max/Vray/After Effects/PhotoshopRead more
Working on The Invincible: The deal with Photogrammetry
Grant Cox explores why sometimes photogrammetry needs a helping hand. Read more
The Coronation Web Tour: Behind the scenes
Grant Cox looks into why ArtasMedia decided to work at designing a Web Tour system. Read more
From amateurs to auteurs: in defence of authorship in archaeological visualisations
Join us at TAG 2016 to discuss the visual creative process. Read more
The Witham Bowl Re-Model
Grant Cox takes a look at some of the modelling work that went into the Witham Bowl model. Read more
Imaging Portus Lecture at the BSR
Current stages of CGI research at the Port of Imperial Rome. Read more
ArtasMedia at “Behind the pixel: Practices and concepts in virtual archaeology”
ArtasMedia is presenting at the Behind the Pixel Conference. Read more